Tokenomics
Last updated
Last updated
The game can issue a maximum of 500 million tokens, with 10% being reserved for seed investors.
20% of the tokens will be allocated to public investors through an initial coin offering (ICO).
5% of the tokens will be sold to presale investors at a discount.
10% of the tokens will be reserved for liquidity to ensure that the tokens remain liquid and can be easily traded on exchanges.
The remaining 55% of the tokens will be allocated to the Valireum ecosystem, which includes rewards for players, platform operations, and future development. Players can earn tokens by participating in the game, completing challenges, and engaging with other players.
Tokens can be spent on in-game items, premium features, and other services within the Valireum ecosystem. The value of the tokens will be tied to the popularity and usage of the game, with an increase in demand leading to an increase in token value.
The game will also implement regular buybacks and burn events to maintain the value of the tokens and prevent inflation. This tokenomics design aims to create a fair distribution of tokens, with the majority of the tokens being allocated to the Valireum ecosystem to drive its growth and success. The rewards and incentives for players are designed to encourage engagement and participation, while also providing real value for token holders.
Players and game servers who mint the token are at the top of the chain, the second link is the traders who provide liquidity in the exchange and profit from the demand of the players who use the token to buy extra NFTs or services in the game, as a final link in the ecosystem chain, the players are responsible for burning the token while creating NFTs or buying items from the game store, and decreasing the amount of the token supply.
The in-game store is where the player can buy consumables, items, and skins, we use more than 40% of the revenue to add liquidity to the market, and a small percentage will be burned if needed to reduce the circulating supply of VLM tokens.
The in-game marketplace is an exclusive in-game market available only to the Licence NFT holders, players can exchange items related to the game in VLM, and all the fees collected from the marketplace are burned to help the ecosystem.
The tokens from sales are vested for a period of time depending on how many active players we have in the game, the contract releases 1% for every 300 matches played globally in Valireum, in results the more popularity the game gains the more tokens is released, this will create a stable market free of manipulation and a sustain the liquidity ratio against the circulating supply.
Maximum supply: 500 million
Seed Round-1: 10% (Vested) – Seeders
Seed Round-2: 25% (Vested) - PreSale + Public Sale
Liquidity pool: 10% (Locked in Uniswap Pool) - Minted during the sales and matched with 50% of funds collected from the sales.
Community: 55%:
Achievements Rewards
Tournament prize
In-game Mining
The vested VLM tokens are distributed in payment blocks of 1% each until the maximum supply is reached, the payment schedule depends on how many active players we have in the game. The balances of less than 1000 VLM will be unlocked on the first payment.
The liquidity pool will be created the same day as the end of the sales, we use half the funds collected from the sales plus half of the licences NFT sales to match the VLM in the pool.